Concept B · War Room

A flat strategy command dashboard: labelled instrument panels, monospace numbers, and the lanes laid out like a timeline you can read at a glance.

Screen 1 · Build phase
Round1/3
Your base10 Rival base10
Choose your faction not built yet
  • Islander Warriors 01
  • Mages 02
  • Builders 03
  • Corsairs 04

Pick an empty cell on your base.

Your base three lanes · not built yet
Lane 1Lane 2Lane 3 r0
0,0Barracks
0,1
0,2
r1
1,0
1,1
1,2
r2
2,0
2,1
2,2
Rival base fog · not built yet
Lane 1Lane 2Lane 3 r0
0,0
0,1
0,2
r1
1,0Barracks
1,1
1,2
r2
2,0
2,1
2,2
foggedrevealed
Hand 3 cards

Barracks

01

Spawns 2 Warriors in its lane.

Forge

Selected

+1 attack to adjacent Barracks.

Tower

03

Guards its lane. Centre: +1 range.

Screen 2 · Battle playback
Round2/3
Your base10 Rival base8
three lanes · not built yet
Your baseRival base fog · not built yet
Lane 1
W 3/3 atk 2
W 2/3 atk 2
W 1/3
Lane 2
Lane 3
Storm not built yet
01234567891011
012345678910111213
Tick 7/13
Screen 2 · Variant: match result
Match over

You win — player 10, rival 7